Price and conversion in Gamepedia

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LemmyCaution
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Price and conversion in Gamepedia

Post by LemmyCaution »

Hello,

I'm using the bar-code search function in the most recent version of Gamepedia to query Amazon Japan for data about my Japanese game collection. I'm interested in accumulating accurate pricing data from Amazon, and it seems to retrieve the data well. However, the conversion from yen to dollars doesn't seem to work: a game listing at about ¥7100 is listed as being worth $7. It looks like it is reading the comma as a decimal point, and converting one thousand ¥ to 1 US $. (In this case, that's off by a factor of ten, but that's arbitrary.)

Would it be possible to do more robust currency conversion, whether it was by dynamic query or by a static, user-entered conversion table?
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Conor
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Re: Price and conversion in Gamepedia

Post by Conor »

Thank you for pointing that out. What you say is true, the comma is confusing the addition. Automatic currency conversion is a requested feature. We hope to integrate it in some future version but it's something that is hard to do accurately and fast at the same time. This becomes an issue when calculating thousands of games at a time. For now manual conversion is the only option, keeping it in one currency also avoids confusion.
LemmyCaution
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Re: Price and conversion in Gamepedia

Post by LemmyCaution »

Thanks for the reply:

Keeping it in a single currency isn't appropriate for the purposes of recording current value (for insurance purposes, etc.)

In the spirit of stoking the fires of competition, I'll observe that Delicious Library 2 (and Libra on the PC) are doing currency conversion - I've bought GamePedia and am thinking of buying the other 'Pedias, so I hope that this is on the new-feature short list! (Along with a tie-in to bibliographic software, like Sente.)

Best, LC
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Conor
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Re: Price and conversion in Gamepedia

Post by Conor »

We are always improving the program and this is one area where it can be more flexible. But I don't think we have to worry about the competition, LIbra does currency conversion and will take a look at that; but on the Mac Delicious Library does not have a total count of the price of your games or what you paid, let alone do any currency conversion. If I am overlooking the feature, please let me know as one can always glean ideas of the competition.
LemmyCaution
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Re: Price and conversion in Gamepedia

Post by LemmyCaution »

Conor wrote:We are always improving the program and this is one area where it can be more flexible. But I don't think we have to worry about the competition, LIbra does currency conversion and will take a look at that; but on the Mac Delicious Library does not have a total count of the price of your games or what you paid, let alone do any currency conversion. If I am overlooking the feature, please let me know as one can always glean ideas of the competition.
DL2 does, indeed, do currency conversion (and also look-ups on current value versus original and paid value) but it fails to do anything interesting with that data: no statistics and no real useable report formats. (For such a vaunted piece of software, it does seem to lack a lot of depth of functionality.)

The collection analysis functions of the 'pedias are very interesting: I think their potential haven't been tapped yet. Will it possible to order the price graph by order of value rather than by quantity within each price category? I guess that, too, would depend on a more robust handling of currency to work.
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Re: Price and conversion in Gamepedia

Post by Conor »

DL2 does, indeed, do currency conversion
How do you trigger this feature, I can't find it? All I can find is where they list the retail price, and the lowest used price as the current value as it comes from Amazon without any conversion. The statistics are near the top of our list of features to overhaul; make it more flexible, especially customizing in the information it gathers. Hopefully will be able to make the order of the results and option as well so that you can see the prices by value instead of mode.
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